1 |
oh
really
you
still
got
killed
in
a
couple
of
shots,
even
tho
you
had
speed
modules
that
totally
increase
your
max
hp?
what
an
outrange!
|
1 |
oh
really
you
still
got
killed
in
a
couple
of
shots,
even
tho
you
had
speed
modules
that
totally
increase
your
max
hp?
what
an
outrage!
|
2 |
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|
2 |
\n
|
3 |
seriously, 10% on anything is just that. 10% more range dont help you against anything that is faster than you, 10% damage is arguably useles on most com designs because it doesnt give you any tactical advantage like higher range or more speed would, and if enemy has speedy dgun com all you damage modules are worthless. if you have a shitton of hp on the other hand enemy might just skirmish you with his slightly faster, higher range com/unit.
|
3 |
seriously, 10% on anything is just that. 10% more range dont help you against anything that is faster than you, 10% damage is arguably useles on most com designs because it doesnt give you any tactical advantage like higher range or more speed would, and if enemy has speedy dgun com all you damage modules are worthless. if you have a shitton of hp on the other hand enemy might just skirmish you with his slightly faster, higher range com/unit.
|
4 |
\n
|
4 |
\n
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5 |
when you were able to commorph in every game back then, and win, there must have been something broken with it because a strategy that relies on microing a single, powerful unit cant work out in each and every game, especially not on large maps which allow enemy to just avoid/ignore your super com. you cannot demand that commorph ist useful in any situation, nothing else in the game is.
|
5 |
when you were able to commorph in every game back then, and win, there must have been something broken with it because a strategy that relies on microing a single, powerful unit cant work out in each and every game, especially not on large maps which allow enemy to just avoid/ignore your super com. you cannot demand that commorph ist useful in any situation, nothing else in the game is.
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