| 1 | nah 
            jasper,
             
            tanks 
            are 
            fine 
            in 
            middle 
            and 
            can 
            attack 
            sides 
            but 
            its 
            nowhere 
            near 
            a 
            tank 
            map.
             
            at 
            sides 
            they 
            only 
            can 
            rush 
            in 
            and 
            kill 
            stuff 
            on 
            the 
            low 
            ground 
            but 
            you 
            can 
            exspect 
            side 
            players 
            to 
            have 
            spiders 
            to 
            attack 
            from 
            the 
            hills,
             
            plus 
            the 
            pathways 
            are 
            rather 
            small 
            so 
            tanks 
            have 
            a 
            big 
            disadvantage 
            there. | 1 | nah 
            jasper,
             
            tanks 
            are 
            fine 
            in 
            middle 
            and 
            can 
            attack 
            sides 
            but 
            its 
            nowhere 
            near 
            a 
            tank 
            map.
             
            at 
            sides 
            they 
            only 
            can 
            rush 
            in 
            and 
            kill 
            stuff 
            on 
            the 
            low 
            ground 
            but 
            you 
            can 
            exspect 
            side 
            players 
            to 
            have 
            spiders 
            to 
            attack 
            from 
            the 
            hills,
             
            plus 
            the 
            pathways 
            are 
            rather 
            small 
            so 
            tanks 
            have 
            a 
            big 
            disadvantage 
            there.
             
            also 
            there 
            are 
            1 
            big 
            mex 
            on 
            each 
            side,
             
            so 
            there 
            are 
            actually 
            3 
            areas 
            of 
            interest,
             
            and 
            the 
            puddle 
            mexes 
            are 
            somewhat 
            disconnected 
            from 
            those 
            areas 
            too. | 
                
                    | 2 | \n | 2 | \n | 
                
                    | 3 | the pools arent interconnected because i wanted the pathways to allow for fast travel, for exactly the reason that tanks/veh can attack at sides - while amph would have to surface to travel over shallow water anyway, and ships werent planned (and not gonna happen :P). still you can use amphs or hovers nicely, to bypass porces at middle or sides, or attack from inside the water. | 3 | the pools arent interconnected because i wanted the pathways to allow for fast travel, for exactly the reason that tanks/veh can attack at sides - while amph would have to surface to travel over shallow water anyway, and ships werent planned (and not gonna happen :P). still you can use amphs or hovers nicely, to bypass porces at middle or sides, or attack from inside the water. | 
                
                    | 4 | \n | 4 | \n | 
                
                    | 5 | imo its my best map so far, gameplay wise. | 5 | imo its my best map so far, gameplay wise. |