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Map spiders web

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Date Editor Before After
3/17/2013 9:47:22 PMDErankKlon before revert after revert
Before After
1 nah jasper, tanks are fine in middle and can attack sides but its nowhere near a tank map. at sides they only can rush in and kill stuff on the low ground but you can exspect side players to have spiders to attack from the hills, plus the pathways are rather small so tanks have a big disadvantage there. 1 nah jasper, tanks are fine in middle and can attack sides but its nowhere near a tank map. at sides they only can rush in and kill stuff on the low ground but you can exspect side players to have spiders to attack from the hills, plus the pathways are rather small so tanks have a big disadvantage there. also there are 1 big mex on each side, so there are actually 3 areas of interest, and the puddle mexes are somewhat disconnected from those areas too.
2 \n 2 \n
3 the pools arent interconnected because i wanted the pathways to allow for fast travel, for exactly the reason that tanks/veh can attack at sides - while amph would have to surface to travel over shallow water anyway, and ships werent planned (and not gonna happen :P). still you can use amphs or hovers nicely, to bypass porces at middle or sides, or attack from inside the water. 3 the pools arent interconnected because i wanted the pathways to allow for fast travel, for exactly the reason that tanks/veh can attack at sides - while amph would have to surface to travel over shallow water anyway, and ships werent planned (and not gonna happen :P). still you can use amphs or hovers nicely, to bypass porces at middle or sides, or attack from inside the water.
4 \n 4 \n
5 imo its my best map so far, gameplay wise. 5 imo its my best map so far, gameplay wise.