1 |
a better equasion:
|
1 |
a better equasion:
|
2 |
\n
|
2 |
\n
|
3 |
Ed=emp damage
|
3 |
Ed=emp damage
|
4 |
Et=emp duration
|
4 |
Et=emp duration
|
5 |
Hp=curent hp
|
5 |
Hp=curent hp
|
6 |
He=curent emp damage
|
6 |
He=curent emp damage
|
7 |
\n
|
7 |
\n
|
8 |
if Hp-He<0 unit is emped
|
8 |
if Hp-He<0 unit is emped
|
9 |
taking damage adds to the He value (which degrades over time)
|
9 |
taking damage adds to the He value (which degrades over time)
|
10 |
\n
|
10 |
\n
|
11 |
timing equasion
|
11 |
timing equasion
|
12 |
Et=(
He-Hp)
/Hp^.
85
|
12 |
Et=(
He-Hp)
/Hp^.
8
|
13 |
\n
|
13 |
\n
|
14 |
Hp^.8= He degredation per second
|
14 |
Hp^.8= He degredation per second
|
15 |
\n
|
15 |
\n
|
16 |
\n
|
16 |
\n
|
17 |
\n
|
17 |
\n
|
18 |
what this means (real numbers)
|
18 |
what this means (real numbers)
|
19 |
\n
|
19 |
\n
|
20 |
a jack at full health has 5000hp
|
20 |
a jack at full health has 5000hp
|
21 |
\n
|
21 |
\n
|
22 |
lets say jack is hit by stileto for 8000emp damage
|
22 |
lets say jack is hit by stileto for 8000emp damage
|
23 |
\n
|
23 |
\n
|
24 |
jack takes 8000He damage
|
24 |
jack takes 8000He damage
|
25 |
8000-5000=3000 He damage left over
|
25 |
8000-5000=3000 He damage left over
|
26 |
5000^.8= 910 emp damage degredation per second
|
26 |
5000^.8= 910 emp damage degredation per second
|
27 |
3000/5000^.85= ~3 seconds emp time
|
27 |
3000/5000^.85= ~3 seconds emp time
|
28 |
\n
|
28 |
\n
|
29 |
Hp^.8 causes larger units to have their emp timers degrade significantly slower then small units, meaning a det will be easier to emp then a glaive (reletevly speaking, det still needs 5000emp damage per second)
|
29 |
Hp^.8 causes larger units to have their emp timers degrade significantly slower then small units, meaning a det will be easier to emp then a glaive (reletevly speaking, det still needs 5000emp damage per second)
|