1 |
except by the masive nerfs to gnats, ticks, spies, emp nukes
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1 |
except by the masive nerfs to gnats, ticks, spies, emp nukes
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2 |
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2 |
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3 |
which have all happened, if you look at the full history of ZK
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3 |
which have all happened, if you look at the full history of ZK
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4 |
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4 |
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5 |
emp has allways had the problem of being able to freez units/armies instantly, due to the insane damage emp has (most emp weaps have over 1000 damage)
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5 |
emp has allways had the problem of being able to freez units/armies instantly, due to the insane damage emp has (most emp weaps have over 1000 damage)
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6 |
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7 |
and all these changes have been mostly to emp time, because it is extremly easy to get full emp timer (all it takes is 1 extra shot once emped)
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7 |
and all these changes have been mostly to emp time, because it is extremly easy to get full emp timer (all it takes is 1 extra shot once emped)
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8 |
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8 |
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9 |
[quote]the
main
problem[quote]in
theory
atm,
you
only
need
1
gnat
to
keep
a
full
health
det
emped,
once
det
has
been
hit
by
stiletos[/quote][/quote]
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9 |
[quote]the
main
problem:
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10 |
in theory atm, you only need 1 gnat to keep a full health det emped, once det has been hit by stiletos[/quote]
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11 |
its nothing to do with damage, or emp timers
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12 |
although stileto damage is still too harsh for irs aoe/carpet bombing spread
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