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for 1v1 is only shield fac

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Date Editor Before After
4/9/2013 10:37:49 PMCArankAdminShadowfury333 before revert after revert
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1 @Godde: I specifically mean "Easier to win with". "Easier to use" is indeed different, and ideally there would be strategies for each, or at least most, of the factories that would be easy to use, but wouldn't work forever (Cloaky bots seem to have this, but at 1600-1800 elo it seems like Shields then have this role, thus this discussion). First-order optimal strategies are fine so long as they don't exclude or require entire mutually exclusive opening choices, otherwise you get the discussion we are having now (which I'd have expected to be about Cloaky bots when I first started playing). You also get the impression starting out that only one or two factories are useful at all. 1 @Godde: I specifically mean "Easier to win with". "Easier to use" is indeed different, and ideally there would be strategies for each, or at least most, of the factories that would be easy to use, but wouldn't work forever (Cloaky bots seem to have this, but at 1600-1800 elo it seems like Shields then have this role, thus this discussion). First-order optimal strategies are fine so long as they don't exclude or require entire mutually exclusive opening choices, otherwise you get the discussion we are having now (which I'd have expected to be about Cloaky bots when I first started playing). You also get the impression starting out that only one or two factories are useful at all.
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3 @AFK_Kitty: Why would building the game's strategies to perfect choices make all but one factory OP? If the designers set up each factory to have strategies on the Pareto frontier, then it should be fine.