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for 1v1 is only shield fac

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Date Editor Before After
4/9/2013 10:37:56 PMGBrankKyubey before revert after revert
Before After
1 [quote]In a absolutely perfect game with perfect choices, one factory would be OP and all others UP[/quote] 1 [quote]In a absolutely perfect game with perfect choices, one factory would be OP and all others UP[/quote]
2 lol nope, you can win a game with absolutley any lab you want. 2 lol nope, you can win a game with absolutley any lab you want.
3 \n 3 \n
4 just consider this, the first 5 units you produce from a lab 4 just consider this, the first 5 units you produce from a lab
5 you have ~10 units to chose from 5 you have ~10 units to chose from
6 ~8 of those are valid start strategies 6 ~8 of those are valid start strategies
7 the first 5 units you make are usualy blind RPS style 7 the first 5 units you make are usualy blind RPS style
8 ie your initial unit choice gives somwhere in the area of 1 billion posible start strategies, and counters. (8^10) 8 ie your initial unit choice gives somwhere in the area of 1 billion posible start strategies, and counters. (8^10)
9 \n 9 \n
10 and thats not counting decisions of where to place llt, move com, what mex to cap, how many solars to make. 10 and thats not counting decisions of where to place llt, move com, what mex to cap, how many solars to make.
11 \n 11 \n
12 just in the first minute (before you have made contact with enemy via scouts) you have already eliminated trillions of posible pathways that the battle could take. 12 just in the first minute (before you have made contact with enemy via scouts) you have already eliminated trillions of posible pathways that the battle could take.
13 \n 13 \n
14 also there are 3 predominant playstyles in ZK: 14 also there are 3 predominant playstyles in ZK( imo) :
15 porcers (skirmishes with the enemy and tries to win by playing defencively) 15 porcers (skirmishes with the enemy and tries to win by playing defencively)
16 piercers (do an "all in" attacks that break through defences and wins in a single move) 16 piercers (do an "all in" attacks that break through defences and wins in a single move)
17 blufers (wins by making the enemy believe that they have more then they actualy do) 17 blufers (wins by making the enemy believe that they have more then they actualy do)
18 \n 18 \n
19 and mixes of the such that make up pretymuch all zk playstyles. 19 and mixes of the such that make up pretymuch all zk playstyles.
20 eg. 20 eg.
21 me and godde are bluffers/piercers 21 me and godde are bluffers/piercers
22 klon is the best example of a porcer in zk (skasi is anothere) 22 klon is the best example of a porcer in zk (skasi is anothere)
23 ana and google are piercers 23 ana and google are piercers
24 \n 24 \n
25 \n 25 \n
26 tl|dr there is no "perfect" battle, and the simple idea that there could be is silly 26 tl|dr there is no "perfect" battle, and the simple idea that there could be is silly