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Reclaiming commanders option

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Date Editor Before After
4/13/2013 5:13:13 PMAUrankAdminSaktoth before revert after revert
Before After
1 We are much more likely to make commanders rebuildable than this, once we have established how to deal with the base income, whether they are built at level 5 or we want the free BP of morph, whether you are allowed to own more than 1, how to handle sharing/capture/res if you're only allowed 1 and finally, when we get around to the implementation work. 1 We are much more likely to make commanders rebuildable than this, once we have established how to deal with the base income, whether they are built at level 5 or we want the free BP of morph, whether you are allowed to own more than 1, how to handle sharing/capture/res if you're only allowed 1 and finally, when we get around to the implementation work.
2 \n 2 \n
3 Right now the discussion is tending towards 1 comm per player, building for full cost at level 5, but how capture/res works is complicated ( disabling these things entirely seems the most likely to me, but this means free commpush into capcarsand the major use of res is removed) . 3 Right now the discussion is tending towards 1 comm per player, built for full cost at level 5, but how capture/res/share works is complicated.