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Zero-K v1.1.4.0 with Spring 94.1

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Date Editor Before After
4/18/2013 3:06:50 PMCArankAdminShadowfury333 before revert after revert
4/18/2013 3:06:21 PMCArankAdminShadowfury333 before revert after revert
Before After
1 @KingRaptor 1 @KingRaptor
2 [quote]I don't think 1.2GB of memory usage for an 18x12 map (Koom Gorge) at start of game is acceptable regardless.[/quote] 2 [quote]I don't think 1.2GB of memory usage for an 18x12 map (Koom Gorge) at start of game is acceptable regardless.[/quote]
3 Really? Looking at task manager when playing most modern games, I see RAM usage that high all the time. I wouldn't be surprised if there were some RAM optimizations that could be made here, but ~1GB RAM usage when playing a game is not abnormal nowadays (possibly Epic Games' fault, but I still find that typical). 3 Really? Looking at task manager when playing most modern games, I see RAM usage that high all the time. I wouldn't be surprised if there were some RAM optimizations that could be made here, but ~1GB RAM usage when playing a game is not abnormal nowadays (possibly Epic Games' fault, but I still find that typical).
4 \n 4 \n
5 The usability issue w. r. t. unit speed is more my concern. 5 The usability issue w. r. t. unit speed is a more convincing reason to me to avoid using QTPFS.