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Date Editor Before After
6/17/2013 3:25:05 AMCArankPxtl before revert after revert
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1 Well, if you want the underground unit to ignore obstacles and be non-blocking, couldn't it be an aircraft when underground? Be a lot of morph-swaps of course, but I know some Spring games have used that kind of aggressive constant-morph-swapping. 1 Well, if you want the underground unit to ignore obstacles and be non-blocking, couldn't it be an aircraft when underground? Be a lot of morph-swaps of course, but I know some Spring games have used that kind of aggressive constant-morph-swapping.
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3 Of course, underground units probably aren't really worth doing in the first place...