Loading...
  OR  Zero-K Name:    Password:   

Post edit history

B178036 2 on Coastal (Multiplayer)

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
6/25/2013 10:22:53 AMGBrankTheEloIsALie before revert after revert
6/25/2013 10:21:55 AMGBrankTheEloIsALie before revert after revert
6/25/2013 10:18:55 AMGBrankTheEloIsALie before revert after revert
Before After
1 Again, sea ofcourse has the advantage on sea. What else do you expect? That hover is just as strong as sea but can also go on land? Then it would be balanced? 1 Again, sea ofcourse has the advantage on sea. What else do you expect? That hover is just as strong as sea but can also go on land? Then it would be balanced?
2 \n 2 \n
3 What about 7 or so scrubbers instagibbing everything? That no longer a strat? 3 What about 7 or so scrubbers instagibbing everything? That no longer a strat?
4 \n 4 \n
5 And you still sent almost every unit into a scenario where it was outnumbered. 1 mace vs 1 typhoon is a win for the typhoon, deal with it ( yes the typhoon costs less, i know) . Ofcourse you can't win with glass cannon hovers if you send them in at a disadvantage against tankier enemies. 5 And you still sent almost every unit into a scenario where it was outnumbered. 1 mace vs 1 typhoon is a win for the typhoon, deal with it ( yes the typhoon costs less, i know) . Trying again with 2 maces when you know he got more typhoons is unlikely to work out.