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Is it possible (and how) to save multiplayer game for later?

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Date Editor Before After
7/6/2013 6:56:07 PMGBrankTheEloIsALie before revert after revert
7/6/2013 6:55:55 PMGBrankTheEloIsALie before revert after revert
Before After
1 I'm not sure what you'd consider "best replays", but i doubt a beginner could make use of what he sees. Pro games walk along a very fine line of balance between aggression, eco and defence (not to mention the micro-factor). 1 I'm not sure what you'd consider "best replays", but i doubt a beginner could make use of what he sees. Pro games walk along a very fine line of balance between aggression, eco and defence (not to mention the micro-factor).
2 \n
2 It works out because if one player focuses to hard on one part, the other player can take advantage of that. But this key element is not what you usually see (or what is obvious to new players). If your enemy goes heavy defence or heavy eco, how do you deal with that? If you try the same approach as in the game you saw, you'd probably fail. And at the beginner level you are very likely to encounter lots of people that focus on a certain aspect of the game. 3 It works out because if one player focuses to hard on one part, the other player can take advantage of that. But this key element is not what you usually see (or what is obvious to new players). If your enemy goes heavy defence or heavy eco, how do you deal with that? If you try the same approach as in the game you saw, you'd probably fail. And at the beginner level you are very likely to encounter lots of people that focus on a certain aspect of the game.
4 \n
3 Commented replays would be much better at pointing out decision making etc., they are one step further than autohosts of good replays. 5 Commented replays would be much better at pointing out decision making etc., they are one step further than autohosts of good replays.