| 1 |
ok objectively speaking...
|
1 |
ok objectively speaking...
|
| 2 |
\n
|
2 |
\n
|
| 3 |
FOR COST:
|
3 |
FOR COST:
|
| 4 |
cludgel has more (600)hp the 1 jack, 5x as much range and 2x as much damage...
|
4 |
cludgel has more (600)hp the 1 jack, 5x as much range and 2x as much damage...
|
| 5 |
more hp and dps then ravagers
|
5 |
more hp and dps then ravagers
|
| 6 |
it is the single heaviest hp/cost unit in the game (now that jug is gone)
|
6 |
it is the single heaviest hp/cost unit in the game (now that jug is gone)
|
| 7 |
is the most underused OP unit in ZK
|
7 |
is the most underused OP unit in ZK
|
| 8 |
can be repaired to full hp in seconds
|
8 |
can be repaired to full hp in seconds
|
| 9 |
is basicaly immortal if they have repair units with them
|
9 |
is basicaly immortal if they have repair units with them
|
| 10 |
is only vulnerable to raiders and super-heavy units
|
10 |
is only vulnerable to raiders and super-heavy units
|
| 11 |
\n
|
11 |
\n
|
| 12 |
objectively no?
|
12 |
objectively no?
|
| 13 |
\n
|
13 |
\n
|
| 14 |
FOR COST:
|
14 |
FOR COST:
|
| 15 |
halberds can kill a mace
|
15 |
halberds can kill a mace
|
| 16 |
halberds can kill a base with llt and units shielding lab
|
16 |
halberds can kill a base with llt and units shielding lab
|
| 17 |
halberds can 2 shot a mex and run out THROUGH porc without dieing
|
17 |
halberds can 2 shot a mex and run out THROUGH porc without dieing
|
| 18 |
3 halberds can kill most comms
|
18 |
3 halberds can kill most comms
|
| 19 |
have 4k hp when closed
|
19 |
have 4k hp when closed
|
| 20 |
can take a direct hit from a penetrator
|
20 |
can take a direct hit from a penetrator
|
| 21 |
\n
|
21 |
\n
|
| 22 |
objectively?
|
22 |
objectively?
|
| 23 |
\n
|
23 |
\n
|
| 24 |
MODERATORS:
|
24 |
MODERATORS:
|
| 25 |
\n
|
25 |
\n
|
| 26 |
can slow any unit to 50% in 2-3 shots
|
26 |
can slow any unit to 50% in 2-3 shots
|
| 27 |
this lets:
|
27 |
this lets:
|
| 28 |
reletevly light units kill things like dante and goli with ease
|
28 |
reletevly light units kill things like dante and goli with ease
|
| 29 |
500m in aa to kill licho bombers
|
29 |
500m in aa to kill licho bombers
|
| 30 |
pyros and jack to kill zeus
|
30 |
pyros and jack to kill zeus
|
| 31 |
basicaly disable HLT in one shot
|
31 |
basicaly disable HLT in one shot
|
| 32 |
kill shields really fast
|
32 |
kill shields really fast
|
| 33 |
support any kind of army in battle without suffering losses
|
33 |
support any kind of army in battle without suffering losses
|
| 34 |
\n
|
34 |
\n
|
| 35 |
objectively no?
|
35 |
objectively no?
|
| 36 |
\n
|
36 |
\n
|
|
|
37 |
tremors have the most DPS/cost of all artillery
|
|
|
38 |
2 tremors can reduce any large scale porc to scrap
|
|
|
39 |
always forces enemy units out of porc
|
|
|
40 |
has the most hp of all artillery (also high hp/cost for artillery)
|
|
|
41 |
has the best range of all artillery
|
|
|
42 |
is in the same lab as pillager (the best pin-point artillery in zk)
|
|
|
43 |
\n
|
|
|
44 |
objectively no?
|
|
|
45 |
\n
|
| 37 |
\n
|
46 |
\n
|
| 38 |
as i said learn2units
|
47 |
as i said learn2units
|