| 1 | ok objectively speaking... | 1 | ok objectively speaking... | 
                
                    | 2 | \n | 2 | \n | 
                
                    | 3 | FOR COST: | 3 | FOR COST: | 
                
                    | 4 | cludgel has more (600)hp the 1 jack, 5x as much range and 2x as much damage... | 4 | cludgel has more (600)hp the 1 jack, 5x as much range and 2x as much damage... | 
                
                    | 5 | more hp and dps then ravagers | 5 | more hp and dps then ravagers | 
                
                    | 6 | it is the single heaviest hp/cost unit in the game (now that jug is gone) | 6 | it is the single heaviest hp/cost unit in the game (now that jug is gone) | 
                
                    | 7 | is the most underused OP unit in ZK | 7 | is the most underused OP unit in ZK | 
                
                    | 8 | can be repaired to full hp in seconds | 8 | can be repaired to full hp in seconds | 
                
                    | 9 | is basicaly immortal if they have repair units with them | 9 | is basicaly immortal if they have repair units with them | 
                
                    | 10 | is only vulnerable to raiders and super-heavy units | 10 | is only vulnerable to raiders and super-heavy units | 
                
                    | 11 | \n | 11 | \n | 
                
                    | 12 | objectively no? | 12 | objectively no? | 
                
                    | 13 | \n | 13 | \n | 
                
                    | 14 | FOR COST: | 14 | FOR COST: | 
                
                    | 15 | halberds can kill a mace | 15 | halberds can kill a mace | 
                
                    | 16 | halberds can kill a base with llt and units shielding lab | 16 | halberds can kill a base with llt and units shielding lab | 
                
                    | 17 | halberds can 2 shot a mex and run out THROUGH porc without dieing | 17 | halberds can 2 shot a mex and run out THROUGH porc without dieing | 
                
                    | 18 | 3 halberds can kill most comms | 18 | 3 halberds can kill most comms | 
                
                    | 19 | have 4k hp when closed | 19 | have 4k hp when closed | 
                
                    | 20 | can take a direct hit from a penetrator | 20 | can take a direct hit from a penetrator | 
                
                    | 21 | \n | 21 | \n | 
                
                    | 22 | objectively? | 22 | objectively? | 
                
                    | 23 | \n | 23 | \n | 
                
                    | 24 | MODERATORS: | 24 | MODERATORS: | 
                
                    | 25 | \n | 25 | \n | 
                
                    | 26 | can slow any unit to 50% in 2-3 shots | 26 | can slow any unit to 50% in 2-3 shots | 
                
                    | 27 | this lets: | 27 | this lets: | 
                
                    | 28 | reletevly light units kill things like dante and goli with ease | 28 | reletevly light units kill things like dante and goli with ease | 
                
                    | 29 | 500m in aa to kill  licho bombers | 29 | 500m in aa to kill  licho bombers | 
                
                    | 30 | pyros and jack to kill zeus | 30 | pyros and jack to kill zeus | 
                
                    | 31 | basicaly disable HLT in one shot | 31 | basicaly disable HLT in one shot | 
                
                    | 32 | kill shields really fast | 32 | kill shields really fast | 
                
                    | 33 | support any kind of army in battle without suffering losses | 33 | support any kind of army in battle without suffering losses | 
                
                    | 34 | \n | 34 | \n | 
                
                    | 35 | objectively no? | 35 | objectively no? | 
                
                    | 36 | \n | 36 | \n | 
                
                    |  |  | 37 | tremors have the most DPS/cost of all artillery | 
                
                    |  |  | 38 | 2 tremors can reduce any large scale porc to scrap | 
                
                    |  |  | 39 | always forces enemy units out of porc | 
                
                    |  |  | 40 | has the most hp of all artillery (also high hp/cost for artillery) | 
                
                    |  |  | 41 | has the best range of all artillery | 
                
                    |  |  | 42 | is in the same lab as pillager (the best pin-point artillery in zk) | 
                
                    |  |  | 43 | \n | 
                
                    |  |  | 44 | objectively no? | 
                
                    |  |  | 45 | \n | 
                
                    | 37 | \n | 46 | \n | 
                
                    | 38 | as i said learn2units | 47 | as i said learn2units |