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If all units were OP...

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Date Editor Before After
8/11/2013 6:12:11 PMPRrankScrangos before revert after revert
Before After
1 I do find cheeses (of which theres barely any tbh) and techswitches to be pretty much unscoutable. Scouting just isnt easy earlygame, and its still very difficult to do continously during the match. A few llts or defenders is all it takes for you to get something to look into the depths of your territory. Though this seems to be the trend for TA games. At the same time the chance of you winning from a cheese is kinda small. Or maybe people just have adapted to playing safe in general due to the speed of raiders. 1 I do find cheeses (of which theres barely any tbh) and techswitches to be pretty much unscoutable. Scouting just isnt easy earlygame, and its still very difficult to do continously during the match. A few llts or defenders is all it takes for you to get something to look into the depths of your territory. Though this seems to be the trend for TA games. At the same time the chance of you winning from a cheese is kinda small. Or maybe people just have adapted to playing safe in general due to the speed of raiders.
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3 In SC you have tons of scouting being done continously. Worker scouts at the start. Scans/drop harass for terran, observer/hallucination for toss, changeling/seer/lord/runby for zerg. However, if someone manages to hide a switch or strat on you, you probably lost or are at a massive disadvantage. 3 In SC you have tons of scouting being done continously. Worker scouts at the start. Scans/drop harass for terran, observer/hallucination for toss, changeling/seer/lord/runby for zerg. However, if someone manages to hide a switch or strat on you, you probably lost or are at a massive disadvantage.
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5 Edit: Ontopic, I see both nerfs and buffs. Pretty much the whole plane fac got nerfed recently and the gunship one buffed.