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Super Units Balance

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Date Editor Before After
9/3/2013 4:02:05 PMDErankNeonSturm before revert after revert
Before After
1 Quote @[DOOP]fortaleza> 30k units are mean to end the game, no to become some Tech 2 like thing... 1 Quote @[DOOP]fortaleza> 30k units are mean to end the game, no to become some Tech 2 like thing...
2 \n 2 \n
3 Yes, you win by draining the enemies strength over something like 5-10 minutes and by let him send a metal stream to you (if games are really that porcy that you need super-weps) 3 Yes, you win by draining the enemies strength over something like 5-10 minutes and by let him send a metal stream to you (if games are really that porcy that you need super-weps)
4 \n 4 \n
5 Slow is really strong against shields ( EMP has only 1/3 damage, but slow still 1/1) and usually more damage - could be buffed. 5 Slow is really strong against shields ( EMP has only 1/3 damage, but slow still 1/1) and usually more damage - could be buffed on super weps.
6 \n 6 \n
7 \n 7 \n
8 Previously DRP and Zenit could be easily countered by a faster-to-build det. 8 Previously DRP and Zenit could be easily countered by a faster-to-build det.
9 But now we need to see how the endgame is balanced with new shields. 9 But now we need to see how the endgame is balanced with new shields.