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Widget: Cloaks + AA + Com info

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Date Editor Before After
9/3/2013 11:46:26 PMRUrankbanana_Ai before revert after revert
9/3/2013 11:38:46 PMRUrankbanana_Ai before revert after revert
9/3/2013 11:35:23 PMRUrankbanana_Ai before revert after revert
Before After
1 [quote]:D looking at the code I can see you wrote this after finishing an anime/manga 1 [quote]:D looking at the code I can see you wrote this after finishing an anime/manga
2 im going to swap out the anotations and the SHINY catchphrases if you don't mind[/quote] 2 im going to swap out the anotations and the SHINY catchphrases if you don't mind[/quote]
3 Lol. It is true. The main goal of this widget used to be saying "Perhaps, it ..." when I kill com. 3 Lol. It is true. The main goal of this widget used to be saying "Perhaps, it ..." when I kill com.
4 \n 4 \n
5 It is opensource. Do with it whatever you want. 5 It is opensource. Do with it whatever you want.
6 \n 6 \n
7 [quote]My suggestions would be to ditch all the automated chat (I rather hope it is a joke...) and to make it slightly lighter when you select a cloaked unit, it is quite hard too see with a cloaked unit selected at the moment. Other than that, good widget. That chat thing really needs to go though. Maybe you could make one without the chat thing and one with?[/quote] 7 [quote]My suggestions would be to ditch all the automated chat (I rather hope it is a joke...) and to make it slightly lighter when you select a cloaked unit, it is quite hard too see with a cloaked unit selected at the moment. Other than that, good widget. That chat thing really needs to go though. Maybe you could make one without the chat thing and one with?[/quote]
8 I added some options 8 I added some options
9 [quote]-- options 9 [quote]-- options
10 local lighnessK=1.8 -- than big this number than lighter will be map when u select units 10 local lighnessK=1.8 -- than big this number than lighter will be map when u select units
11 local silence=false -- no auto-chat stuff? 11 local silence=false -- no auto-chat stuff?
12 [/quote] 12 [/quote]
13 You can change them as you want. 13 You can change them as you want.
14 \n 14 \n
15 [quote]You know you can include LuaRules/Utilities/glVolumes.lua instead of copypasting its whole code? ;)[/quote] 15 [quote]You know you can include LuaRules/Utilities/glVolumes.lua instead of copypasting its whole code? ;)[/quote]
16 I cannot because my function gl. Utilities. DrawGroundLine use some vars which are not available if I include it. 16 Thanks. I did it now. I only copypaste constants for my function.