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Licho

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Date Editor Before After
9/6/2013 12:09:25 PMUSrank[GBC]1v0ry_k1ng before revert after revert
9/6/2013 12:05:05 PMUSrank[GBC]1v0ry_k1ng before revert after revert
9/6/2013 12:02:30 PMUSrank[GBC]1v0ry_k1ng before revert after revert
9/6/2013 12:01:35 PMUSrank[GBC]1v0ry_k1ng before revert after revert
9/6/2013 12:00:41 PMUSrank[GBC]1v0ry_k1ng before revert after revert
9/6/2013 11:59:33 AMUSrank[GBC]1v0ry_k1ng before revert after revert
Before After
1 I used to go air every game (when I first climbed into the #10 ladder) and I understand the game mechanics fine. I tried everything to exhaustion before settling into light veh/cloaky/jumpies for most games, which I use because I enjoy aggression and raiding. I am also unbiased towards the unit, since my elo is neither a product of whoring the unit, nor are my favorite facs cloaky/light veh esp vunerable to it. I raise the issue because I think - and have always thought - that the unit is poorly balanced for the reasons outlined. 1 I used to go air every game (when I first climbed into the #10 ladder) and I understand the game mechanics fine. I tried everything to exhaustion before settling into light veh/cloaky/jumpies for most games, which I use because I enjoy aggression and raiding. I am also unbiased towards the unit, since my elo is neither a product of whoring the unit, nor are my favorite facs cloaky/light veh esp vunerable to it. I raise the issue because I think - and have always thought - that the unit is poorly balanced for the reasons outlined.
2 \n 2 \n
3 The only effective counter is having air superiority already. All the ground-based counters require a much larger resource investment than the cost of the licho, and many of them rely on the licho player making a stupid mistake (competent players will not oblige you). Heavy units that are harder to counter than to use are not good for unit diversity and are frustrating for players to face. The unit is also effective vs both heavies and swarms, and can easily make cost in 1-3 passes in a larger game. 3 The only effective counter is having air superiority already. All the ground-based counters require a much larger resource investment than the cost of the licho, and many of them rely on the licho player making a stupid mistake (competent players will not oblige you). Heavy units that are harder to counter than to use are not good for unit diversity and are frustrating for players to face. The unit is also effective vs both heavies and swarms, and can easily make cost in 1-3 passes in a larger game.
4 \n 4 \n
5 Forever: you are not being objective and argue like a child 5 Forever: you are not being objective and argue like a child
6 \n 6 \n
7 Stiletto tangent: I agree current Stiletto is not very useful and needs love 7 Stiletto tangent: I agree current Stiletto is not very useful and needs love
8 \n
9 [quote]It only works as anti-heavy when you cluster your heavy units together. If licho was removed too, I wouldn't use planes fac ever again... [/quote]
10 \n
11 so you only use the factory for the licho.