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Finish the removal of targetting restrictions

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Date Editor Before After
9/10/2013 3:29:14 PMCArankPxtl before revert after revert
Before After
1 I thought repair rate was based on unit cost, not HP? That is, if you have two units that cost the same but have different health, they'll go from 50% to 100% in the same amount of time. Am I wrong about this? 1 I thought repair rate was based on unit cost, not HP? That is, if you have two units that cost the same but have different health, they'll go from 50% to 100% in the same amount of time. Am I wrong about this?
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3 That is, the reason the Halberd repairs so fast is its horrifying effective-HP-to-cost ratio.