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http://i.imgur.com/TyGrk8m.jpg
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http://i.imgur.com/TyGrk8m.jpg
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[img]http://i.imgur.com/TyGrk8m.jpg[/img]
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[img]http://i.imgur.com/TyGrk8m.jpg[/img]
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For those who don't know:
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For those who don't know:
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Minimap
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Minimap
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FacPanel
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FacPanel
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Selection window
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Selection window
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KeyboardMenu
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KeyboardMenu
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Chilichat
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Chilichat
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Coreselector is enabled and shrunk only because it enables ctrl-c. I don't need to use it when facpanel and kbmenu are available.
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Coreselector is enabled and shrunk only because it enables ctrl-c. I don't need to use it when facpanel and kbmenu are available.
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Minimap has an option called Aspect Ratio Map which maintains the window size and resizes the map within it.
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Minimap has an option called Aspect Ratio Map which maintains the window size and resizes the map within it.
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Selection window has an option to remain even when no unit is selected.
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Selection window has an option to remain even when no unit is selected.
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Goals:
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Goals:
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Opaque. I can't read chat, resource numbers, playerlist stats that are tiny characters imprinted on terrain, units and radar icons. Some windows are still translucent, I would desire them to be more opaque but that requires code changes.
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Opaque. I can't read chat, resource numbers, playerlist stats that are tiny characters imprinted on terrain, units and radar icons. Some windows are still translucent, I would desire them to be more opaque but that requires code changes.
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Monolithic.
Just
TA
and
other
games
(
http://www.
metagames.
ru/screenshots_copy/pc/T/Total_Annihilation/Total_Annihilation-06.
jpg
)
,
the
majority
of
the
UI
is
on
the
left.
The
screen
is
divided
into
two
pieces
instead
of
seven.
My
eyes
can
easily
ignore
the
left
side
if
I'm
focusing
on
the
map,
and
ignore
the
right
side
if
I'm
focusing
on
the
UI.
Playerlist
and
resbar
are
breaking
the
rule,
unfortunately.
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23 |
Monolithic.
Like
TA
and
other
games
(
http://www.
metagames.
ru/screenshots_copy/pc/T/Total_Annihilation/Total_Annihilation-06.
jpg
)
,
the
majority
of
the
UI
is
on
the
left.
The
screen
is
divided
into
two
pieces
instead
of
seven.
My
eyes
can
easily
ignore
the
left
side
if
I'm
focusing
on
the
map,
and
ignore
the
right
side
if
I'm
focusing
on
the
UI.
Playerlist
and
resbar
are
breaking
the
rule,
unfortunately.
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