1 |
Yes! but the scale of the texture is still fairly large compared to terrain/heightmap features.
|
1 |
Yes! but the scale of the texture is still fairly large compared to terrain/heightmap features.
|
2 |
\n
|
2 |
\n
|
3 |
I'll
see
if
i
can
do
anything
to
the
gadget's
luagl
and/or
shader.
|
3 |
However,
repetitiveness
of
the
tiles
is
now
much
harder
to
spot,
and
brightness/contrast
make
them
less
prominent
than
actual
terrain.
|
|
|
4 |
\n
|
|
|
5 |
I'll see if i can do anything to the gadget's luagl and/or shader to reduce world-size of tiles.
|