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Reef remodel

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Date Editor Before After
10/19/2013 3:19:23 PMAUrankAdminSaktoth before revert after revert
Before After
1 Polys are no problem, thats 6-7 glaives. The only issue is how hard that is to uvmap and texture. 1 Polys are no problem, thats 6-7 glaives. The only issue is how hard that is to uvmap and texture.
2 \n 2 \n
3 It's still using a really old 3do model, and no efforts have been made to re-do it. The style really fits to, so yeah this is really good. All your models are really nice Muffe. 3 It's still using a really old 3do model, and no efforts have been made to re-do it. The style really fits to, so yeah this is really good. All your models are really nice Muffe.
4 \n 4 \n
5 I have a texturing process set up for ships that is pretty formulaic and mostly relies on a few prefab textures and some AO baking, so texturing it in the style of the other ships is nothing fancy but fairly easy to do. 5 I have a texturing process set up for ships that is pretty formulaic and mostly relies on a few prefab textures and some AO baking, so texturing it in the style of the other ships is nothing fancy but fairly easy to do.
6 \n
7 This does look like it has less repair pads than the current one though which uses it's many, many repair pads to repair and re-arm its drones.
8 \n
9 People talk about a lot of things TheSponge.