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Finding a role for the Spiderlight

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Date Editor Before After
11/5/2013 4:53:53 PMCArankPxtl before revert after revert
Before After
1 I agree with @GoogleFrog - if you give the Hermit a hefty ROF/DPS buff (speed buff too?), then the Spiders have an executioner to work with the Venom and the Hermit develops a purpose beyond "cheap and weak assault". 1 I agree with @GoogleFrog - if you give the Hermit a hefty ROF/DPS buff (speed buff too?), then the Spiders have an executioner to work with the Venom and the Hermit develops a purpose beyond "cheap and weak assault".
2 \n 2 \n
3 This frees the SpiderLight to solve the Spider lab's other problem, poor area-control against raiders. A Samson-like unit would help with this, or an anti-raider-drone-carrier. 3 This frees the SpiderLight to solve the Spider lab's other problem, poor area-control against raiders. A Samson-like unit would help with this, or an anti-raider-drone-carrier.
4 \n 4 \n
5 An artillery-ranged drone-carrier would have particularly spectacular synergy with fleas. Imagine a drone with a riot weapon that gets 1-shotted by defenders. Give it about 1200 "travel range" from the carrier. Fleas are fantastic spotters, and the drones could be used to draw fire from Defenders, but at the same time it would be piss-poor artillery since a single LLT or Defender or Jethro shuts it down. 5 An artillery-ranged drone-carrier would have particularly spectacular synergy with fleas. Imagine a drone with a riot weapon that gets 1-shotted by defenders. Give it about 1200 "travel range" from the carrier. Fleas are fantastic spotters, and the drones could be used to draw fire from Defenders, but at the same time it would be piss-poor offensive artillery since a single LLT or Defender or Jethro shuts it down.