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Improving Moderator

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Date Editor Before After
11/15/2013 5:56:59 AMSErank[Er0]Godde before revert after revert
Before After
1 Saying that moderator doesn't synergize with anything is a gross exaggeration. 1 Saying that moderator doesn't synergize with anything is a gross exaggeration.
2 In the opposite I'd say it synergize with basically everything. 2 In the opposite I'd say it synergize with basically everything.
3 Slowing down the enemy and making them fire less is pretty much good with all unit combinations. 3 Slowing down the enemy and making them fire less is pretty much good with all unit combinations.
4 But yes, you can argue that the moderator needs a balance change if you want. 4 But yes, you can argue that the moderator needs a balance change.
5 \n 5 \n
6 From a 1v1 Perspective I think Jumpbots vs Spiders are fine. 6 From a 1v1 Perspective I think Jumpbots vs Spiders are fine.
7 The Jumpbot player might have trouble dealing with Flea harass but the Spider player also have trouble dealing with harassing Pyros. Early in the game, if the Pyros ever outnumber the defending Venoms they can simple kill the Venoms without taking much damage because 1 Venom can only keep 1 Pyro stunned if they aren't bunched up. 7 The Jumpbot player might have trouble dealing with Flea harass but the Spider player also have trouble dealing with harassing Pyros. Early in the game, if the Pyros ever outnumber the defending Venoms they can simple kill the Venoms without taking much damage because 1 Venom can only keep 1 Pyro stunned if they aren't bunched up.
8 \n 8 \n
9 Although I agree that the Jumpfac is very reliant on Pyros in most situations. 9 Although I agree that the Jumpfac is very reliant on Pyros in most situations.