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Commander weapons : suggestion

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Date Editor Before After
12/17/2013 3:37:25 PMPLrank[Vak]Jaronidas before revert after revert
Before After
1 Well, we can give second weapon of same type to commander, yes. It doubles the DPS in theory. My suggestion is - Enchantment for weapon slot. At level3 commander weapon module : no damage, no CC, gives first weapon -50% to reload time. So this means that still you have same DPS, but you have more control of shooting. 1 Well, we can give second weapon of same type to commander, yes. It doubles the DPS in theory. My suggestion is - Enchantment for weapon slot. At level3 commander weapon module : no damage, no CC, gives first weapon -50% to reload time. So this means that still you have same DPS, but you have more control of shooting.
2 Applicable only with bullet/missile weapons. 2 Applicable only with bullet/missile weapons.
3 So Beam laser, Light Particle Cannon, Slowbeam, Disruptor beam, Heatray are unaffected. 3 So Beam laser, Light Particle Cannon, Slowbeam, Disruptor beam, Heatray, Lighting gun are unaffected.
4 \n 4 \n
5 *** (SILLY) There would be no point in giving it +100% dmg because of High Caliber Barrel, but, who knows, who knows... Sillyness introduced - +330% dmg from modules. Means - Assault cannon with 1.2k damage on hit. *** 5 *** (SILLY) There would be no point in giving it +100% dmg because of High Caliber Barrel, but, who knows, who knows... Sillyness introduced - +330% dmg from modules. Means - Assault cannon with 1.2k damage on hit. ***