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Panther balance

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Date Editor Before After
12/27/2013 10:50:21 PMEErank[ISP]Lauri before revert after revert
12/27/2013 10:39:46 PMEErank[ISP]Lauri before revert after revert
Before After
1 Banisher is really heavy weight, which means you automatically lose 100% of map control if you are trying to rely on them to deal with scorchers. You can't even do kodachi raids - scorchers will eat them alive. This means the vehicle player can naked expand with impunity. Not to mention that a banisher needs a lot of support - scorchers easily make cost against a lone banisher. 1 Banisher is really heavy weight, which means you automatically lose 100% of map control if you are trying to rely on them to deal with scorchers. You can't even do kodachi raids - scorchers will eat them alive. This means the vehicle player can naked expand with impunity. Not to mention that a banisher needs a lot of support - scorchers easily make cost against a lone banisher.
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3 Against a comptent player this will almost always end in a loss. At least on most maps that are relatively open. 3 Against a comptent player this will almost always end in a loss. At least on most maps that are relatively open.
4 \n
5 And again, for clarity, I'm not claiming the panther is too weak atm. There's no doubt it's strong against a lot of things, especially heavy targets. What I'm claiming is that the last rerole destroyed the viability of tanks in 1v1, which is kind of a shame. And so I'm proposing changes that would allow it to help tanks early game without it being OP as a raider or antiheavy.