1 |
Theres
been
some
bugs
with
metal
spot
textures
and
fog,
I
guess
that's
why.
Also,
the
map
is
very
heavy
on
[url=https://i.
minus.
com/iPWdAC1TAduTf.
png]bottlenecks[/url],
that
probably
makes
for
bad
games.
Think
about
it,
10v10s
in
CCR
usually
mean
the
front
is
a
single
wall
of
porc,
no
way
to
go
around
to
raid/scout.
CCR
is
pretty
open
when
it
comes
to
pathing,
and
lacks
any
chokepoints
compared
to
this.
|
1 |
Theres
been
some
bugs
with
metal
spot
textures
and
fog,
I
guess
that's
why.
Also,
the
map
is
very
heavy
on
[url=http://i.
imgur.
com/LJdbQCU.
jpg]bottlenecks[/url],
that
probably
makes
for
bad
games.
Think
about
it,
10v10s
in
CCR
usually
mean
the
front
is
a
single
wall
of
porc,
no
way
to
go
around
to
raid/scout.
CCR
is
pretty
open
when
it
comes
to
pathing,
and
lacks
any
chokepoints
compared
to
this.
|