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Map PlatformV2.1

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Date Editor Before After
1/3/2014 5:45:34 AMGBrankTheEloIsALie before revert after revert
1/3/2014 5:44:50 AMGBrankTheEloIsALie before revert after revert
Before After
1 Porc is a term used for the entirity of defensive structures. Similar to how a porcupine (see below) relies on lots of defense, a player is considered to be porcing when they are using lots of static defense instead of (mobile) units. 1 Porc is a term used for the entirity of defensive structures. Similar to how a porcupine (see below) relies on lots of defense, a player is considered to be porcing when they are using lots of static defense instead of (mobile) units.
2 \n 2 \n
3 The "problem" with this is that, while it works great against chicken/CAI ( because structures are very cost efficient in terms of raw stats and chickens/CAI blindly run into them) , they do not work in PvP games. Other players will either kill ( artillery) , evade ( go around) or ignore ( expand into all the map space you forfeit) your defenses. So while "porcing" may work out as a strategy versus bots, it will be countered somewhat easily by a competent opponent. 3 The "problem" with this is that, while it works great against chicken/CAI ( because structures are very cost efficient in terms of raw stats and chickens/CAI blindly run into them) , they do not work in PvP games. Other players will either kill ( artillery) , evade ( go around) or ignore ( expand into all the map space you forfeit) your defenses, abusing the fact that they are stationary. So while "porcing" may work out as a strategy versus bots, it will be countered somewhat easily by a competent opponent.