3 |
Anyway
we
considered
this,
and
it's
closer
to
the
state
TA/BA
had.
However,
to
get
a
full
unit
lineup
you'd
need
to
build
like
every
factory.
If
you
had
like
a
Torpedo-shooting
Slasher,
and
an
underwater
Reaper,
you'd
have
to
switch
factories
in
order
to
counter
units
correctly:
Or
even
to
make
one
of
every
factroy
to
play
sea
properly.
If
each
factory
has
one
unit,
it
must
be
either
a
total
generalist,
or
only
provide
narrow
support
for
pre-existing
army
(
Though
to
be
fair,
Hover
and
Amph
already
do
this,
being
countered
mostly
by
one
or
two
domain-focused
ships)
.
[\quote]
|
3 |
Anyway
we
considered
this,
and
it's
closer
to
the
state
TA/BA
had.
However,
to
get
a
full
unit
lineup
you'd
need
to
build
like
every
factory.
If
you
had
like
a
Torpedo-shooting
Slasher,
and
an
underwater
Reaper,
you'd
have
to
switch
factories
in
order
to
counter
units
correctly:
Or
even
to
make
one
of
every
factroy
to
play
sea
properly.
If
each
factory
has
one
unit,
it
must
be
either
a
total
generalist,
or
only
provide
narrow
support
for
pre-existing
army
(
Though
to
be
fair,
Hover
and
Amph
already
do
this,
being
countered
mostly
by
one
or
two
domain-focused
ships)
.
[/quote]
|