1 |
[quote]being able to frustrate the enemy to no end[/quote]
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1 |
[quote]being able to frustrate the enemy to no end[/quote]
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2 |
"Frustration generator" is my definition of a disgusting unit, see above. I especially dislike the receiving end though, where you have to dedicate long attention spans to finish off unrewarding metal blocks.
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2 |
"Frustration generator" is my definition of a disgusting unit, see above. I especially dislike the receiving end though, where you have to dedicate long attention spans to finish off unrewarding metal blocks.
|
3 |
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|
3 |
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4 |
Dirtbags,
at
very
least,
die
faster
-
and
are
much
less
common
after
their
almost
2x
cost
buff.
|
4 |
Dirtbags,
at
very
least,
die
faster
-
and
are
much
less
common
after
their
almost
2x
cost
increase.
|
5 |
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|
5 |
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|
6 |
[quote]you seem to have forgotten the Dominatrix[/quote]
|
6 |
[quote]you seem to have forgotten the Dominatrix[/quote]
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7 |
The reason i didn't include Domi is that [b]i[/b] can feel efficient when both fighting with and against them, even despite its evil nature. I'm selfish like that.
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7 |
The reason i didn't include Domi is that [b]i[/b] can feel efficient when both fighting with and against them, even despite its evil nature. I'm selfish like that.
|
8 |
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|
8 |
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|
9 |
The fact that different units are frustrating for different people is to be expected, but the hidden agenda behind this thread is to out the ones that occur more often.
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9 |
The fact that different units are frustrating for different people is to be expected, but the hidden agenda behind this thread is to out the ones that occur more often.
|
10 |
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10 |
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