Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Scallop

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
1/20/2014 4:01:25 PMGBrank[Fx]Drone before revert after revert
1/20/2014 3:58:16 PMGBrank[Fx]Drone before revert after revert
1/20/2014 3:38:42 PMGBrank[Fx]Drone before revert after revert
1/20/2014 3:38:27 PMGBrank[Fx]Drone before revert after revert
1/20/2014 3:38:08 PMGBrank[Fx]Drone before revert after revert
Before After
1 I think a lot of people underestimate amphib lab tbh, archers dominate glaives and bandits hard in my experience and ducks are getting a buff next patch, currently they put mexes on 0% and scorchers on 5% which is a ridiculous value so saktoth said he will add +10 damage then they should be able to 1 shot scorchers 1 I think a lot of people underestimate amphib lab tbh, archers dominate glaives and bandits hard in my experience and ducks are getting a buff next patch, currently they put mexes on 0% and scorchers on 5% which is a ridiculous value so saktoth said he will add +10 damage then they should be able to 1 shot scorchers
2 \n 2 \n
3 See http://www.twitch.tv/mightysheep/c/3558431 or http://zero-k.info/Battles/Detail/227832 for example of me making archers work, I also [url=http://www.twitch.tv/mightysheep/c/3572758]tried them on cooper vs randy[/url] quite successfully, following it up with buoy/grizzly for win (which I also did vs randy on Drab not long ago) 3 See http://www.twitch.tv/mightysheep/c/3558431 or http://zero-k.info/Battles/Detail/227832 for example of me making archers work, I also [url=http://www.twitch.tv/mightysheep/c/3572758]tried them on cooper vs randy[/url] quite successfully, following it up with buoy/grizzly for win (which I also did vs randy on Drab not long ago)
4 \n 4 \n
5 From my perspective, the main problem is archers hardly do any damage to buildings and are almost incapable of killing shield bots ( they dont damage shield fast enough and push con/thug away so you cant go inside shield) . Duck always had the problem of stupid damage value but now that its going to be fixed they should also be viable -> meaning there is solid early game and late game choices available ! 5 From my perspective, the main problem is archers hardly do any damage to buildings and are almost incapable of killing shield bots ( they dont damage shield fast enough and push con/thug away so you cant go inside shield) . To be honest, archers fail at everything except crapping on light units ( they cant snipe com for shit) . Duck always had the problem of stupid damage value but now that its going to be fixed they should also be viable -> meaning there is solid early game and late game choices available !
6 \n 6 \n
7 They have good anti air and clams are a good con (as far as cons go), I completely agree however that scallop is a bit of a derp unit. In my opinion it should just be removed and replaced with something better, having a shotgun on a little box looks so wrong. 7 They have good anti air and clams are a good con (as far as cons go), I completely agree however that scallop is a bit of a derp unit. In my opinion it should just be removed and replaced with something better, having a shotgun on a little box looks so wrong.
8 \n 8 \n
9 Edit: maybe something more like 'The Can' from BA/TA would be suitable :p (green pewpew) 9 Edit: maybe something more like 'The Can' from BA/TA would be suitable :p (green pewpew)
10 \n 10 \n