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game speed

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Date Editor Before After
1/27/2014 10:30:54 AMFIranksprang before revert after revert
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1 There are people with different preferences, and many RTS games with differing tempos. I think Zero-K is the fastest TA-based game on the spring engine, perhaps even the fastest of all spring games. This is further accentuated by facplop, ZK games don't have the minutes-long buildup phase others do. 1 There are people with different preferences, and many RTS games with differing tempos. I think Zero-K is the fastest TA-based game on the spring engine, perhaps even the fastest of all spring games. This is further accentuated by facplop, ZK games don't have the minutes-long buildup phase the others do.
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3 For an example of a slower-paced game there is XTA and NOTA. XTA is an interesting change of pace from ZK, it feels like all the units are 2/3 speed and have 2xHP, and even battles between raiders can take time. Leaves more time for that projectile dodging micro I suppose :P 3 For an example of a slower-paced game there is XTA and NOTA. XTA is an interesting change of pace from ZK, it feels like all the units are 2/3 speed and have 2xHP, and even battles between raiders can take time. Leaves more time for that projectile dodging micro I suppose :P
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5 And NOTA of course is more about managing gigantic slow-moving armies. 5 And NOTA of course is more about managing gigantic slow-moving armies.
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7 I don't think I'd mind if ZK was a tad slower. I used to think ZK was just a bit too fast back when I started, when I compared it to the other spring games. I played some games on 0.7-0.8 speed with some buddies and liked it. Now I'm used to the pace of ZK ofc. 7 I don't think I'd mind if ZK was a tad slower. I used to think ZK was just a bit too fast back when I started, when I compared it to the other spring games. I played some games on 0.7-0.8 speed with some buddies and liked it. Now I'm used to the pace of ZK ofc.