1 |
[quote]
You
do
understand
any
such
system
can
be
exploited
to
all
hell,
right?quote]
|
1 |
[quote]
You
do
understand
any
such
system
can
be
exploited
to
all
hell,
right?[/quote]
|
2 |
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2 |
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3 |
It wouldn't be expoiled easier than current one. Becasue rushng singu would be considered as makign eco = giving additional elo to player who did it, even if he lost. And rushing nuke withough singu on low metal maps is leading team to lose in purpose = bannable. Problem solved.
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3 |
It wouldn't be expoiled easier than current one. Becasue rushng singu would be considered as makign eco = giving additional elo to player who did it, even if he lost. And rushing nuke withough singu on low metal maps is leading team to lose in purpose = bannable. Problem solved.
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4 |
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4 |
\n
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5 |
[quote]We should just be pairing highest with lowest, next highest with next lowest, next highest with next lowest.[/quote]
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5 |
[quote]We should just be pairing highest with lowest, next highest with next lowest, next highest with next lowest.[/quote]
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6 |
Not exactly. We should put 2 top and lowest players in different teams. Rest should be balanced way it is now.
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6 |
Not exactly. We should put 2 top and lowest players in different teams. Rest should be balanced way it is now.
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7 |
I ofter see 6vs6s where its 6 av players vs 3 top and 3 lowest. in 90% of such a games latter team wins. Becasue its pro who carry on the team, not the noob. 1 pro can own 2 av players in most of the times. When he's assited by newb its even easier.
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7 |
I ofter see 6vs6s where its 6 av players vs 3 top and 3 lowest. in 90% of such a games latter team wins. Becasue its pro who carry on the team, not the noob. 1 pro can own 2 av players in most of the times. When he's assited by newb its even easier.
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