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Date Editor Before After
4/16/2014 10:02:17 PMGBrankTheEloIsALie before revert after revert
4/16/2014 10:01:54 PMGBrankTheEloIsALie before revert after revert
4/16/2014 10:01:14 PMGBrankTheEloIsALie before revert after revert
4/16/2014 10:00:58 PMGBrankTheEloIsALie before revert after revert
Before After
1 Thanks @Brackman for getting some things spelt out in detail that were, at times, formulated only very vaguely. 1 Thanks @Brackman for getting some things spelt out in detail that were, at times, formulated only very vaguely.
2 [color=#222222]I hate to be that guy, but you missed a T_ in "( with elo multiset l) ". . . And it was probably not needed to use w and X_k as parameters each time for the avg and Var functions, it's clear what you mean and would make stuff more readable. But I won't complain about people being rigorous in this thread. :D[/color] 2 [color=#333333]I hate to be that guy, but you missed a T_ in "( with elo multiset l) ". . . And it was probably not needed to use w and X_k as parameters each time for the avg and Var functions, it's clear what you mean and would make stuff more readable. But I won't complain about people being rigorous in this thread. :D[/color]
3 \n 3 \n
4 [quote]I guess it's 1. It should be 2.[/quote] 4 [quote]I guess it's 1. It should be 2.[/quote]
5 I vaguely recall that the current minimization function has the 1 because it makes it easier (or rather possible) to swap players between teams without having to recalculate the entire function every single time. Which, given the amount of summations occuring in your draft, makes a world of difference... 5 I vaguely recall that the current minimization function has the 1 because it makes it easier (or rather possible) to swap players between teams without having to recalculate the entire function every single time. Which, given the amount of summations occuring in your draft, makes a world of difference...