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Zero-k v1.2.4.9 - Commander nerfs and UI polish

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Date Editor Before After
4/23/2014 10:53:19 AMEErankAdminAnarchid before revert after revert
4/23/2014 9:22:19 AMEErankAdminAnarchid before revert after revert
Before After
1 [quote] Wasn't there also a support com BP reduction at lower levels? It's not mentioned in the post. [/quote] 1 [quote] Wasn't there also a support com BP reduction at lower levels? It's not mentioned in the post. [/quote]
2 That was reverted. 2 That was reverted.
3 \n 3 \n
4 [quote] as torpedo module is now gone, which weapons can fire at subs[/quote] 4 [quote] as torpedo module is now gone, which weapons can fire at subs[/quote]
5 The boi is now defenseless in water. You'll have to use urchins. Good thing they're OP now. 5 The boi is now defenseless in water. You'll have to use urchins. Good thing they're OP now.
6 \n 6 \n
7 [quote]You gave two shitty options and people picked the less shitty one[/quote] 7 [quote]You gave two shitty options and people picked the less shitty one[/quote]
8 I figure you want the Eagle back? 8 I figure you want the Eagle back?
9 \n 9 \n
10 [quote]gremlin and conjurer sound weird. [/quote] 10 [quote]gremlin and conjurer sound weird. [/quote]
11 Conjurer is a con. Gremlin borks planes. 11 Conjurer makes things out of thin air, and is a con. Gremlin borks planes.
12 \n 12 \n
13 What is a "jethro"? 13 What is a "jethro"?
14 \n 14 \n
15 [quote] Was complete removal of the ecell really necessary? [/quote] 15 [quote] Was complete removal of the ecell really necessary? [/quote]
16 Would you have gone for the useless-cell instead? Something like +2 e for 100m? 16 Would you have gone for the useless-cell instead? Something like +2 e for 100m?