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[quote]I'm inclined to think that the problem with Raven is that it does everything. It kills raiders, it kills heavies, it penetrates AA, it kills statics, and it's also the thing you use against underwater targets.
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[quote]I'm inclined to think that the problem with Raven is that it does everything. It kills raiders, it kills heavies, it penetrates AA, it kills statics, and it's also the thing you use against underwater targets.
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Barring a split, it could just have a bit less HP. [/quote]
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Barring a split, it could just have a bit less HP. [/quote]
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The main thing, apart from the hp, seems to me that the weight reduction resulted in less overkill when bombing raiders and the like, which made it an efficient strategy to deal with those - which also hurts phoenix that used to be the medium of choice to deal with raiders. with shadows at 450 there was little incencitive to use them in this way, and it also meant that you needed to spend more metal in dead bombers when attacking a target under aa cover than you have to now.
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The main thing, apart from the hp, seems to me that the weight reduction resulted in less overkill when bombing raiders and the like, which made it an efficient strategy to deal with those - which also hurts phoenix that used to be the medium of choice to deal with raiders. with shadows at 450 there was little incencitive to use them in this way, and it also meant that you needed to spend more metal in dead bombers when attacking a target under aa cover than you have to now.
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shadows should just be reverted to their old stats, maybe keep some of those extra hp for cost, maybe not. phoenix needs to get better or cheaper as its role is very narrow and depends too much on your opponent to actually clump his units - the very old phoenix that used to set things on fire and had bigger area of effect was fine imo, at least one of these strength should be restored. setting things on fire feels natural and doesnt impact the immediate damage, so it should be that.
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shadows should just be reverted to their old stats, maybe keep some of those extra hp for cost, maybe not. phoenix needs to get better or cheaper as its role is very narrow and depends too much on your opponent to actually clump his units - the very old phoenix that used to set things on fire and had bigger area of effect was fine imo, at least one of these strength should be restored. setting things on fire feels natural and doesnt impact the immediate damage, so it should be that.
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phoenix
also
desperately
needs
an
adjustment
to
the
projectile
mechanics
as
it
tends
to
throw
its
bombs
in
front,
not
onto
the
target
which
causes
unnecessary
micro
sink
to
actually
deal
its
full
damage.
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9 |
phoenix
also
desperately
needs
an
adjustment
to
the
projectile
mechanics
as
it
tends
to
throw
its
bombs
in
front,
not
onto
the
target
which
causes
unnecessary
micro
sink
to
actually
have
it
deal
its
full
damage.
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