1 |
Wesnoth
was
never
a
very
good
game,
very
poorly
designed,
relies
primarily,
in
the
long
term,
on
effective
xp
distribution
to
level
up
your
characters
as
much
as
possible.
|
1 |
Wesnoth
was
never
a
very
good
game,
very
poorly
designed,
relies
primarily,
in
the
long
term,
on
effective
xp
distribution
to
level
up
your
characters
as
much
as
possible.
This
means
keeping
your
characters
alive
at
all
costs,
and
the
randomness
means
reloading,
over
and
over,
every
time
you
lose
a
significant
character.
If
you
don't
do
this
you
have
no
chance
in
later
missions.
|