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Make striders feet deform the ground

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Date Editor Before After
5/6/2014 9:00:32 AMEErank[ISP]Lauri before revert after revert
Before After
1 [quote]So constant dmg to the feets and near the tanks is needed, to make it more ralistic? Do you guys agree?[/quote] 1 [quote]So constant dmg to the feets and near the tanks is needed, to make it more ralistic? Do you guys agree?[/quote]
2 That would unnecessarily blur unit roles. If we're talking about reaper and goliath, it would also completely unnecessarily buff units that are already decent. If you want AOE to kill swarms of lighter units there's the kodachi and banisher. 2 That would unnecessarily blur unit roles. If we're talking about reaper and goliath, it would also completely unnecessarily buff units that are already decent. If you want AOE to kill swarms of lighter units there's the kodachi and banisher.
3 \n
4 [quote]I saw how 5-6 glaves were pushing easily 2 reapers. Thats not fair...[/quote]
5 Just like it isn't fair for a sharpshooter to scare away several banishers? Or for 10 fleas to scare away 10x cost in sharpshooters? That's unit counters. If big assault units could beat nearly everything for cost then it would leave very little incentive to make anything else.