Post edit history
B268539 18 on Fields_Of_Isis (Multiplayer)
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1 | You need more than one Swift to rapidly and thoroughly scout and have time to organise the counter. | 1 | You need more than one Swift to rapidly and thoroughly scout and have time to organise the counter. |
2 | \n | ||
3 | One issue is that in large team games the intel from deep scouting is often not very helpful. You usually find they have a hodgepodge of factories including an air player. What can I do with that information that just donated the metal from a couple of Swifts to the enemy (and told them that we have an air player for free). |