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Sea Aesthetics

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Date Editor Before After
7/26/2014 7:54:53 PMUSrankAutoWar before revert after revert
Before After
1 @Pxtl - I'm saying that the lack of variety is because beam/plasma weapons dont work undwerwater, which limits the aesthetic options to weapons that work underwater or work using water as a medium or work via fluff that lets them ignore water entirely. 1 @Pxtl - I'm saying that the lack of variety is because [i]beam/plasma weapons dont work underwater[/i].
2 \n
3 This limits aesthetic options to the A/V effects of weapons that [i]do[/i] work underwater, or work by weaponizing water, or work via fluff that lets them ignore water entirely.