1 |
true there are some games where the fist move is blind, and some games where this start state is acknowledges, and the rules take it into acount to make starting and reacting player on even footing such as forcing the stating moves in positions where the firs move can not take a decicive advangage in a single go
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1 |
true there are some games where the fist move is blind, and some games where this start state is acknowledges, and the rules take it into acount to make starting and reacting player on even footing such as forcing the stating moves in positions where the firs move can not take a decicive advangage in a single go
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2 |
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2 |
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3 |
and zk is alot like that, but its still true that the first player to sucsessfully attack usualy sets the tone for the battle, and there are no easy ways to break out of this...
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3 |
and zk is alot like that, but its still true that the first player to sucsessfully attack usualy sets the tone for the battle, and there are no easy ways to break out of this...
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4 |
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4 |
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5 |
countering
air
start
is
not
imposible,
but
it
does
require
a
bit
of
planing
to
prevent
the
air
player
just
having
you
run
in
circles
chasing
their
air
units
|
5 |
countering
air
start
is
[url=http://zero-k.
info/Battles/Detail/280297]not
imposible[/url],
but
it
does
require
a
bit
of
planing
to
prevent
the
air
player
just
having
you
run
in
circles
chasing
their
air
units
|