Special options you can set before starting the game.
Game Options
Mod options can be set up before a game starts in the by right clicking on the players and choosing game options. If you're on a Springie autohost, this will call for a vote before the option is changed.
Game modes
- Normal - known as "normal", normal zk mode, as normal, as it gets.
- Lava Rise - "lavarise". A sudden death game mode, players need to tweak wave and rise times of lava.
- [CaptureTheFlag Capture The Flag] - "ctf". A capture the flag game mode, players start with flag bases and have to steal each other flags to win. Also features respawnable commanders.
Starting Resources
*Factory Plop*: First factory is free and builds almost instantly.
*Classic mode*: You start with full resource storage.
<wiki:comment> (kept in case easy metal was added back)
Easy Metal
Metal spots on the map are analyzed at the start of the game and flagged. The placement of mexes is restricted to only those spots, exactly the way geothermal plants are restricted. When building a mex, a snap-to lets you place it more easily on a flagged spot. This setting works well with the Area Mex widget.
The metalmap is replaced with a new one which shows a color-coded M and the name of whomever owns it.
M Color codes:
White | Free spot |
Blue | Unknown |
Yellow | Allied spot |
Red | Enemy spot |
This option has strange results with maps that don't have any distinct metal spots such as Azure Rampart, but it somewhat works.
</wiki:comment>
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