PlanetWarsStructureTypes
<?xml version="1.0" encoding="utf-16"?>
<ArrayOfStructureType xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/ZkData">
<StructureType>
<StructureTypeID>1</StructureTypeID>
<Name>Mining outpost</Name>
<Description>Mining outpost produces 100 credits each turn</Description>
<IngameUnitName>pw_mine</IngameUnitName>
<MapIcon>mine.png</MapIcon>
<DestroyedMapIcon>mine_dead.png</DestroyedMapIcon>
<UpgradesToStructureID>3</UpgradesToStructureID>
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn>100</EffectCreditsPerTurn>
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>500</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>3</StructureTypeID>
<Name>Automated mines</Name>
<Description>Improved mining produces 300 credits each turn</Description>
<IngameUnitName>pw_mine2</IngameUnitName>
<MapIcon>mine2.png</MapIcon>
<DestroyedMapIcon i:nil="true" />
<UpgradesToStructureID>4</UpgradesToStructureID>
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn>300</EffectCreditsPerTurn>
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>1500</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID>1</IngameDestructionNewStructureTypeID>
<SelfRepairTurns i:nil="true" />
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>4</StructureTypeID>
<Name>Planetary mining complex</Name>
<Description>Mining complex exploits planet as much as possible - producing 900 credits</Description>
<IngameUnitName>pw_mine3</IngameUnitName>
<MapIcon>mine3.png</MapIcon>
<DestroyedMapIcon i:nil="true" />
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn>900</EffectCreditsPerTurn>
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>5500</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID>1</IngameDestructionNewStructureTypeID>
<SelfRepairTurns i:nil="true" />
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>6</StructureTypeID>
<Name>Dropship factory</Name>
<Description>Increases dropship production by 1</Description>
<IngameUnitName>pw_dropfac</IngameUnitName>
<MapIcon>dropfac.png</MapIcon>
<DestroyedMapIcon>dropfac_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction>1</EffectDropshipProduction>
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>1000</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>7</StructureTypeID>
<Name>Dropship depot</Name>
<Description>Increases dropship capacity by 1</Description>
<IngameUnitName>pw_dropdepot</IngameUnitName>
<MapIcon>dropdepot.png</MapIcon>
<DestroyedMapIcon>dropdepot_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity>1</EffectDropshipCapacity>
<EffectLinkStrength i:nil="true" />
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>1000</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>9</StructureTypeID>
<Name>Ancient artefacts</Name>
<Description>Capture all such planets and 1/2 of galaxy to win</Description>
<IngameUnitName>pw_artefact</IngameUnitName>
<MapIcon>artefact.png</MapIcon>
<DestroyedMapIcon i:nil="true" />
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet>true</EffectIsVictoryPlanet>
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>0</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>false</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns i:nil="true" />
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>10</StructureTypeID>
<Name>Warp gate</Name>
<Description>Can transport 1 dropship anywhere in the galaxy every turn</Description>
<IngameUnitName>pw_warpgate</IngameUnitName>
<MapIcon>warpgate.png</MapIcon>
<DestroyedMapIcon>warpgate_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity>1</EffectWarpGateCapacity>
<EffectBots i:nil="true" />
<Cost>2000</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>10</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>12</StructureTypeID>
<Name>Minimal garrison</Name>
<Description>Defends the planet, providing 300 influence</Description>
<IngameUnitName>pw_defense</IngameUnitName>
<MapIcon>defense.png</MapIcon>
<DestroyedMapIcon i:nil="true" />
<UpgradesToStructureID>13</UpgradesToStructureID>
<EffectInfluenceDefense>300</EffectInfluenceDefense>
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>600</Cost>
<IsBuildable>true</IsBuildable>
<IsIngameDestructible>false</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns i:nil="true" />
<OwnerChangeDeletesThis>true</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>13</StructureTypeID>
<Name>Orbital defense platform</Name>
<Description>Improves planet defense, providing 600 influence</Description>
<IngameUnitName>pw_defense2</IngameUnitName>
<MapIcon>defense2.png</MapIcon>
<DestroyedMapIcon i:nil="true" />
<UpgradesToStructureID>15</UpgradesToStructureID>
<EffectInfluenceDefense>600</EffectInfluenceDefense>
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>1800</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>false</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns i:nil="true" />
<OwnerChangeDeletesThis>true</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>15</StructureTypeID>
<Name>Planetary defense grid</Name>
<Description>Protects whole planet, giving you 900 influence</Description>
<IngameUnitName>pw_defense3</IngameUnitName>
<MapIcon>defense3.png</MapIcon>
<DestroyedMapIcon i:nil="true" />
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense>900</EffectInfluenceDefense>
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>3600</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>false</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns i:nil="true" />
<OwnerChangeDeletesThis>true</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>16</StructureTypeID>
<Name>Wormhole</Name>
<Description>Links planet to neighbours - with up to 25% influence</Description>
<IngameUnitName>pw_wormhole</IngameUnitName>
<MapIcon i:nil="true" />
<DestroyedMapIcon>wormhole_dead.png</DestroyedMapIcon>
<UpgradesToStructureID>19</UpgradesToStructureID>
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength>0.25</EffectLinkStrength>
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>500</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>19</StructureTypeID>
<Name>Improved wormhole stabilizer</Name>
<Description>Improves link strength up to 50% of influence</Description>
<IngameUnitName>pw_wormhole2</IngameUnitName>
<MapIcon>wormhole2.png</MapIcon>
<DestroyedMapIcon i:nil="true" />
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength>0.5</EffectLinkStrength>
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>2000</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID>16</IngameDestructionNewStructureTypeID>
<SelfRepairTurns i:nil="true" />
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>20</StructureTypeID>
<Name>Strong chicken infestation</Name>
<Description>This planet is seriously chicken infested</Description>
<IngameUnitName i:nil="true" />
<MapIcon>chickens_hard.png</MapIcon>
<DestroyedMapIcon i:nil="true" />
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID i:nil="true" />
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots>Chicken: Hard</EffectBots>
<Cost>0</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>false</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns i:nil="true" />
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>21</StructureTypeID>
<Name>Jumpjet/Specialist Plant</Name>
<Description>Gives your clan access to Produces jumpers and specialized walkers</Description>
<IngameUnitName>pw_factoryjump</IngameUnitName>
<MapIcon>factoryjump.png</MapIcon>
<DestroyedMapIcon>factoryjump_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>4</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>150</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>22</StructureTypeID>
<Name>Screamer</Name>
<Description>Gives your clan access to Very long-range first-strike SAM</Description>
<IngameUnitName>pw_screamer</IngameUnitName>
<MapIcon>screamer.png</MapIcon>
<DestroyedMapIcon>screamer_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>5</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>250</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>23</StructureTypeID>
<Name>Athena</Name>
<Description>Gives your clan access to Special operations constructor</Description>
<IngameUnitName>pw_armcsa</IngameUnitName>
<MapIcon>armcsa.png</MapIcon>
<DestroyedMapIcon>armcsa_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>6</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>250</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>24</StructureTypeID>
<Name>Heavy Tank Factory</Name>
<Description>Gives your clan access to Produces heavy tanks and artillery</Description>
<IngameUnitName>pw_factorytank</IngameUnitName>
<MapIcon>factorytank.png</MapIcon>
<DestroyedMapIcon>factorytank_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>8</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>200</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>25</StructureTypeID>
<Name>Airplane Plant</Name>
<Description>Gives your clan access to Produces fighters, bombers and radar planes</Description>
<IngameUnitName>pw_factoryplane</IngameUnitName>
<MapIcon>factoryplane.png</MapIcon>
<DestroyedMapIcon>factoryplane_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>11</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>200</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>26</StructureTypeID>
<Name>Krow</Name>
<Description>Gives your clan access to Flying fortress</Description>
<IngameUnitName>pw_corcrw</IngameUnitName>
<MapIcon>corcrw.png</MapIcon>
<DestroyedMapIcon>corcrw_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>33</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>350</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>27</StructureTypeID>
<Name>Bantha</Name>
<Description>Gives your clan access to Heavy combat strider</Description>
<IngameUnitName>pw_armbanth</IngameUnitName>
<MapIcon>armbanth.png</MapIcon>
<DestroyedMapIcon>armbanth_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>37</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>500</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>28</StructureTypeID>
<Name>Jugglenaut</Name>
<Description>Gives your clan access to Heavy strider with gravity guns</Description>
<IngameUnitName>pw_gorg</IngameUnitName>
<MapIcon>gorg.png</MapIcon>
<DestroyedMapIcon>gorg_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>38</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>500</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>29</StructureTypeID>
<Name>Detriment</Name>
<Description>Gives your clan access to Ultimate assault strider</Description>
<IngameUnitName>pw_armorco</IngameUnitName>
<MapIcon>armorco.png</MapIcon>
<DestroyedMapIcon>armorco_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>39</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>750</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>30</StructureTypeID>
<Name>Singularity Reactor</Name>
<Description>Gives your clan access to High-power, hazardrous energy source</Description>
<IngameUnitName>pw_cafus</IngameUnitName>
<MapIcon>cafus.png</MapIcon>
<DestroyedMapIcon>cafus_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>40</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>400</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>31</StructureTypeID>
<Name>Annihilator</Name>
<Description>Gives your clan access to Heavy tachyon turret</Description>
<IngameUnitName>pw_armanni</IngameUnitName>
<MapIcon>armanni.png</MapIcon>
<DestroyedMapIcon>armanni_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>41</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>250</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>32</StructureTypeID>
<Name>Doomsday Machine</Name>
<Description>Gives your clan access to Medium range defense fortress</Description>
<IngameUnitName>pw_cordoom</IngameUnitName>
<MapIcon>cordoom.png</MapIcon>
<DestroyedMapIcon>cordoom_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>42</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>250</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>33</StructureTypeID>
<Name>Behemoth</Name>
<Description>Gives your clan access to Static artillery turret</Description>
<IngameUnitName>pw_corbhmth</IngameUnitName>
<MapIcon>corbhmth.png</MapIcon>
<DestroyedMapIcon>corbhmth_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>43</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>300</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>34</StructureTypeID>
<Name>Starlight</Name>
<Description>Gives your clan access to Standoff finishing weapon</Description>
<IngameUnitName>pw_mahlazer</IngameUnitName>
<MapIcon>mahlazer.png</MapIcon>
<DestroyedMapIcon>mahlazer_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>45</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>1000</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>35</StructureTypeID>
<Name>Big Bertha</Name>
<Description>Gives your clan access to Strategic bombardment cannon</Description>
<IngameUnitName>pw_armbrtha</IngameUnitName>
<MapIcon>armbrtha.png</MapIcon>
<DestroyedMapIcon>armbrtha_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>59</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>350</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>36</StructureTypeID>
<Name>Goliath</Name>
<Description>Gives your clan access to Very heavy battle tank</Description>
<IngameUnitName>pw_corgol</IngameUnitName>
<MapIcon>corgol.png</MapIcon>
<DestroyedMapIcon>corgol_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>65</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>200</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>37</StructureTypeID>
<Name>Licho</Name>
<Description>Gives your clan access to Singularity bomber</Description>
<IngameUnitName>pw_armcybr</IngameUnitName>
<MapIcon>armcybr.png</MapIcon>
<DestroyedMapIcon>armcybr_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>66</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>250</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>38</StructureTypeID>
<Name>Reef</Name>
<Description>Gives your clan access to Aircraft carrier (bombardment/anti-nuke)</Description>
<IngameUnitName>pw_armcarry</IngameUnitName>
<MapIcon>armcarry.png</MapIcon>
<DestroyedMapIcon>armcarry_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>71</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>300</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>39</StructureTypeID>
<Name>Scythe</Name>
<Description>Gives your clan access to Stealth raider bot</Description>
<IngameUnitName>pw_spherepole</IngameUnitName>
<MapIcon>spherepole.png</MapIcon>
<DestroyedMapIcon>spherepole_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>86</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>150</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>40</StructureTypeID>
<Name>Panther</Name>
<Description>Gives your clan access to Lightning raider tank</Description>
<IngameUnitName>pw_panther</IngameUnitName>
<MapIcon>panther.png</MapIcon>
<DestroyedMapIcon>panther_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>88</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>150</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>41</StructureTypeID>
<Name>Black Dawn</Name>
<Description>Gives your clan access to Ground assault gunship</Description>
<IngameUnitName>pw_blackdawn</IngameUnitName>
<MapIcon>blackdawn.png</MapIcon>
<DestroyedMapIcon>blackdawn_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>91</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>200</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>42</StructureTypeID>
<Name>Dominatrix</Name>
<Description>Gives your clan access to Vehicle that takes control of enemies</Description>
<IngameUnitName>pw_capturecar</IngameUnitName>
<MapIcon>capturecar.png</MapIcon>
<DestroyedMapIcon>capturecar_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>103</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>150</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>43</StructureTypeID>
<Name>Newton</Name>
<Description>Gives your clan access to Gravity control turret.</Description>
<IngameUnitName>pw_corgrav</IngameUnitName>
<MapIcon>corgrav.png</MapIcon>
<DestroyedMapIcon>corgrav_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>105</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>150</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>44</StructureTypeID>
<Name>Shield Bot Factory</Name>
<Description>Gives your clan access to Produces tough robots</Description>
<IngameUnitName>pw_factoryshield</IngameUnitName>
<MapIcon>factoryshield.png</MapIcon>
<DestroyedMapIcon>factoryshield_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>106</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>100</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>45</StructureTypeID>
<Name>Silencer</Name>
<Description>Gives your clan access to Nuclear ICBM silo</Description>
<IngameUnitName>pw_corsilo</IngameUnitName>
<MapIcon>corsilo.png</MapIcon>
<DestroyedMapIcon>corsilo_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>107</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>400</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
<StructureType>
<StructureTypeID>46</StructureTypeID>
<Name>Disco Rave Party</Name>
<Description>Gives your clan access to Rainbow surprise superweapon</Description>
<IngameUnitName>pw_raveparty</IngameUnitName>
<MapIcon>raveparty.png</MapIcon>
<DestroyedMapIcon>raveparty_dead.png</DestroyedMapIcon>
<UpgradesToStructureID i:nil="true" />
<EffectInfluenceDefense i:nil="true" />
<EffectDropshipProduction i:nil="true" />
<EffectDropshipCapacity i:nil="true" />
<EffectLinkStrength i:nil="true" />
<EffectUnlockID>109</EffectUnlockID>
<EffectCreditsPerTurn i:nil="true" />
<EffectIsVictoryPlanet i:nil="true" />
<EffectWarpGateCapacity i:nil="true" />
<EffectBots i:nil="true" />
<Cost>1000</Cost>
<IsBuildable>false</IsBuildable>
<IsIngameDestructible>true</IsIngameDestructible>
<IngameDestructionNewStructureTypeID i:nil="true" />
<SelfRepairTurns>5</SelfRepairTurns>
<OwnerChangeDeletesThis>false</OwnerChangeDeletesThis>
</StructureType>
</ArrayOfStructureType>