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DRAFT for NEXT release

This is a draft for the next release, these changes are not live and not guaranteed to stay. For the latest stable release notes see changelog. For the unprocessed, technical list of changes see the commit log.

Zero-K v1.6.1.6 - Amphbots and Lobsters

This release is primarily a balance patch with some much-needed love for Amphbots. They have finally received an "artillery" unit and, as is tradition among the Bot factories, it has new and unusual mechanics. This artillery, the Lobster, throws allies (and enemies) at its problems and should have many creative uses. Limpet and Archer have also received buffs and there are nerfs for Siren, Racketeer and Blastwing.


Added Amphibious 'artillery', the Lobster.

Removed the water tank mechanic from Archer. Now it constantly fires at full capacity.

Slow waves no longer deal damage to ally units in order to buff Limpet and for consistency with Outlaw. This affects Limpet, Commander Slowbomb and Disco Rave Party.


Siren main gun reload time 2s -> 3s.

Gunships now ram and climb cliffs instead of teleporting to the top.