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Title: 1v1: All welcome!
Host: CZrankElerium
Game version: Zero-K v1.3.8.8
Engine version: 100.0
Battle ID: 370024
Started: 8 years ago
Duration: 15 minutes
Players: 2
Bots: False
Mission: False
Rating: Competitive
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Team 1
Chance of victory: 19%

PLrankOrfelius
Team 2
Chance of victory: 81%

EErank[ISP]Lauri
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8 years ago
I liked how tank played here with the ever so slightly better Panther and Pillager.

Reapers on the other hand were hard pressed to get anything useful done with all those Stardusts around. Not sure there's much point in even bothering with Reapers in such a case as Pillager is vastly better against terraformed defenses.

I quite like Goliath in these situations as well, but I didn't make one in this game.
+0 / -0

8 years ago
Wow pillager is hella good now. Not quite as specialised as impaler, but seems like it's got a pretty good shot at hitting radar dots with the splash (since now it's not fighting both waver and inaccuracy).

Panther still seems fairly weak, I can't see myself wanting them over kodachi still.

The reapers still seem good, you can just make a single pillager to keep all the skydust dead, then let them roll through as per usual.

@Orf
At the end you said you were sick of the porc war but you sort of initiated it. You went startdusts super early...
+0 / -0

8 years ago
Sure, Reaper is good. I tried to delay the Pillager and see what I could do with Reapers alone, but soon found out I was just gimping myself. Should have made the Pillager earlier.
+0 / -0


8 years ago
Orf made some poor choices here - the first stardust was much too low, making riot tanks (dead metal vs reaper) and bunching up his gunships for maximum AoE damage from AA & stardust.

Panther looks reasonable, unsure if I would select it over kodachi for any other matchup though.

Lveh lack of anti heavy also visible.
+0 / -0

8 years ago
Not to mention that that all skydusts were hittable by reapers, which never happens with Skydusts™ by RUrankivand
+0 / -0