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Title: Planetwars Lobster selection
Host: DErankChesti
Game version: Zero-K v1.5.3.10
Engine version: 103.0.1-697-g918caba
Started: 10 months ago
Duration: 13 minutes
Players: 4
Bots: False
Mission: False
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Team 1
Chance of victory: 47.8%

Team 2
Chance of victory: 52.2%


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10 months ago
Sad, outeco'd everyone thanks to reclaim, but never expanded east. Pretty much eco was the only one which went to 55m/s

No workers meant construction of defense was slower. Very sad, need to rely on
more workers
Overall, this could have been won with a larger concentration of Ravagers and Levelers. The crabe actually would have been dealt with if I had racketeers, but sadly, I didn't

:) Actually, I'm working on those problems
+1 / -0

10 months ago
There were a few mistakes here and there, but the main thing is you lost your com early to scorchers. Everything after that was kinda just deciding how you lose, not whether you lose.

Coms now lose you storage, on top of their MBP, 4 metal, and 6 energy. Losing one before mid-game is 99% fatal in small teams.

But there is an easy way to address this difficulty. Get either a machine gun or riot cannon on your com. Now that coms have +800hp, they're almost impossible to lose if you're prepared. For the cost of 50 metal you would have killed those scorchers with no further cost, and then likely won the game 10 minutes later due to the enormous territory lead their lack of army would have given you.

Outside of losing your com frivolously, I think you played fairly well.
+0 / -0