Loading...
  OR  Zero-K Name:    Password:   
Title: MatchMaker 553
Host: Nobody
Game version: Zero-K v1.5.4.22
Engine version: 103.0.1-880-g7796fb5
Started: 4 months ago
Duration: 9 minutes
Players: 2
Bots: False
Mission: False
Watch Replay Now
Manual download

Team 1

LUrank4hundred
Team 2

AUrankAdminGoogleFrog
Spectators

Show winners



Preview
Filter:    Player:  
sort


CArankAdminShadowfury333
4 months ago
Casted on YouTube

Some good forward planning here.
+0 / -0



AUrankAdminGoogleFrog
4 months ago
You didn't mention the economy much during the game. Instead you focused on tactics and particular pushes with only a bit of economy at the end. I'm not sure if this is good or bad. The effect is that during the game you only talked indirectly about the main decider of the outcome of the game. In most games the economies are close enough that the things you focus on, tactics and pushes, are the primary important actions but they are not the primary thing all the time.
+0 / -0


CArankAdminShadowfury333
4 months ago
What? I generally focus on economy quite a bit as my backup for when I don't have much else to talk about, and in general. I suppose I didn't mention it here as much as I normally do, but it is one of those "nothing much is happening let's do analysis" topics since it doesn't have an immediate, flashy impact.
+0 / -0



CHrankAdminDeinFreund
4 months ago
(edited 4 months ago)

Tbh, I never took Shadowfury's casts as an objective game analysis(Ask a pro if you want that). It's about showing the many interesting facets of the game, not the same boring rules that actually dictate 1v1. We want to see intricate strategies and unexpected turnovers, not number crunching and predicted outcomes.

Because of this I actually like how the economy and macro play is kept in the background. It makes the casts entertaining to watch and renders the game more attractive.
+2 / -0