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Title: MatchMaker 554
Host: Nobody
Game version: Zero-K v1.6.3.4
Engine version: 104.0.1-309-ga8b5ffc
Battle ID: 491268
Started: 6 years ago
Duration: 21 minutes
Players: 2
Bots: False
Mission: False
Rating: Competitive
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Team 1 Won!
Chance of victory: 94.3%
XP gained: 108
SErankPLT_Godde
Team 2 Lost
Chance of victory: 5.7%
XP gained: 208
PTrankraaar died in 21 minutes
Spectators
DErankHiEnergy




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6 years ago
This almost makes Jumpbots seem viable on large maps.
+0 / -0

6 years ago
i've seen some of your games here, you always make the winds on those cliffs so i went for it

must not let any loose ends i guess...
+0 / -0
6 years ago
With regards to this match's relevancy in this thread: http://zero-k.info/Forum/Thread/24943

Methinks that Cloakbots, compared to Jumpbots, aren't a good choice for a starting factory, unless backed up by a different factory early on. Despite their lack of speed, Pyros and Jacks can quickly close the distance with their jumpjets.

I'm hard-pressed to say how this match could've gone either way, aside from the the fact that both players seemed to have opportunities to take advantage of the distraction from the main battle that unfolded near Godde's base, and sneak some forces around the outskirts to hunt down the opposing player's mexes.
+0 / -0