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Title: FFA madness (!ring me)
Host: SakebonBarnaba
Game version: Zero-K v1.6.5.1
Engine version: 104.0.1-287-gf7b0fcc
Battle ID: 534698
Started: 5 years ago
Duration: 41 minutes
Players: 6
Bots: False
Mission: False
Rating: Casual
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Team 1 Lost
Chance of victory: 0.4%
XP gained: 105
LUrankTrigger_happy_Samy115 died in 34 minutes
Team 2 Lost
Chance of victory: 0.1%
XP gained: 105
PLrankpolskirzomek died in 41 minutes
Team 3 Lost
Chance of victory: 0.1%
XP gained: 105
GBrankmrawly14 died in 41 minutes
Team 4 Lost
Chance of victory: 0.3%
XP gained: 105
GBranknight_archer2 died in 41 minutes
Team 5 Lost
Chance of victory: 0.5%
XP gained: 105
RUrankplayerO1 died in 41 minutes
Team 6 Won!
Chance of victory: 98.6%
XP gained: 96
CHrankAdminDeinFreund




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Lua interface lags like crazy. Unplayable.

For those wondering, no this is not engine lag. I might've had around 500 units, but engine ping was only 200-500 ms and fps weren't bad either. Meanwhile the interface handled like it was 2 second ping with 2 fps. I've played FFA with way more units.
+0 / -0


5 years ago
What does reinstall do? Nothing has changed clientside in 10 days. As I wrote elsewhere, maybe the server changes are doing something crazy to luaMenu and the issue bleeds over to luaUI.
+0 / -0