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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.7.6.0
Engine version: 104.0.1-1251-g69e556f
Battle ID: 736462
Started: 4 years ago
Duration: 17 minutes
Players: 19
Bots: False
Mission: False
Rating: Casual
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Team 1 Lost
Chance of victory: 62.7%
XP gained: 52
SGrankLu5ck died in 17 minutes
DErankAdminmojjj died in 17 minutes
unknownrankShaman died in 17 minutes
USrankFinnishLime506 died in 14 minutes
DErankIvoleon died in 17 minutes
FIrankHikeHike died in 17 minutes
IErankSkuZzi died in 17 minutes
CArankneverdot died in 17 minutes
TWrankSolarWater died in 17 minutes
CArankdushmoof died in 17 minutes
Team 2 Won!
Chance of victory: 37.3%
XP gained: 71
FRrankmalric
GBrankfishfinger
RUrankPrototypestill
BErankAmpul
DErankSchickelmooser
SErankMudhishCode
FRrankbidule133
CArankBubby5578
DErankAlterHeide




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How NOT to play a sea map.
Illustrated by team 1. Narrated by @_Shaman

1. Rush dante. Dante is fire elemental, and thus evaporates water!
2. Rush commmorph, build bridges to islands. Earth > Water!
3. Make land units/factories. Earth > WATER!
4. Spam 9000 wind. Wind > Water!
+0 / -1

4 years ago
I've built Dante on a sea map before. Additional supporting units were needed to... vindicate this decision.
+0 / -0


4 years ago
Yes, vindicator could help. But not with sea control in enemy hands.
+0 / -1