| Title: | [A] COOP vs AI | 
| Host: | Nobody | 
| Game version: | Zero-K v1.8.2.7 | 
| Engine version: | 104.0.1-1435-g79d77ca | 
| Battle ID: | 843065 | 
| Started: | 5 years ago | 
| Duration: | 23 minutes | 
| Players: | 11 | 
| Bots: | True | 
| Mission: | False | 
| Rating: | None | 
Manual download
            Team 1 
                        
                
                    
 SoftwareBug
SoftwareBug
                
                
                
                    

 binko
binko
                
                
                
                    

 gounson8989
gounson8989
                
                
                
                    

 Astran
Astran
                
                
                
                    
 chumtoadafuq
chumtoadafuq
                
                
                
                    
 Gabrielle
Gabrielle
                
                
                
                    

 kema
kema
                
                
                
                    
 trisolaran
trisolaran
                
                
                
                    

 2600
2600
                
                
                
                    
 CaptainMetal
CaptainMetal
                
                
                
                    
 LCFR_616
LCFR_616
                
                
        
        
 SoftwareBug
SoftwareBug
                
                

 binko
binko
                
                

 gounson8989
gounson8989
                
                

 Astran
Astran
                
                
 chumtoadafuq
chumtoadafuq
                
                
 Gabrielle
Gabrielle
                
                

 kema
kema
                
                
 trisolaran
trisolaran
                
                

 2600
2600
                
                
 CaptainMetal
CaptainMetal
                
                
 LCFR_616
LCFR_616
                
                
            Team 2 
                        
                
                     AI: Brutal (5) <DevCircuitAIBrutal32>
AI: Brutal (5) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (6) <DevCircuitAIBrutal32>
AI: Brutal (6) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (7) <DevCircuitAIBrutal32>
AI: Brutal (7) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (8) <DevCircuitAIBrutal32>
AI: Brutal (8) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (9) <DevCircuitAIBrutal32>
AI: Brutal (9) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (1) <DevCircuitAIBrutal32>
AI: Brutal (1) <DevCircuitAIBrutal32>
                
                
                
                     AI: Hard (1) <DevCircuitAIHard32>
AI: Hard (1) <DevCircuitAIHard32>
                
                
                
                     AI: Brutal (2) <DevCircuitAIBrutal32>
AI: Brutal (2) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (3) <DevCircuitAIBrutal32>
AI: Brutal (3) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (4) <DevCircuitAIBrutal32>
AI: Brutal (4) <DevCircuitAIBrutal32>
                
                
        
    
     AI: Brutal (5) <DevCircuitAIBrutal32>
AI: Brutal (5) <DevCircuitAIBrutal32>
                
                 AI: Brutal (6) <DevCircuitAIBrutal32>
AI: Brutal (6) <DevCircuitAIBrutal32>
                
                 AI: Brutal (7) <DevCircuitAIBrutal32>
AI: Brutal (7) <DevCircuitAIBrutal32>
                
                 AI: Brutal (8) <DevCircuitAIBrutal32>
AI: Brutal (8) <DevCircuitAIBrutal32>
                
                 AI: Brutal (9) <DevCircuitAIBrutal32>
AI: Brutal (9) <DevCircuitAIBrutal32>
                
                 AI: Brutal (1) <DevCircuitAIBrutal32>
AI: Brutal (1) <DevCircuitAIBrutal32>
                
                 AI: Hard (1) <DevCircuitAIHard32>
AI: Hard (1) <DevCircuitAIHard32>
                
                 AI: Brutal (2) <DevCircuitAIBrutal32>
AI: Brutal (2) <DevCircuitAIBrutal32>
                
                 AI: Brutal (3) <DevCircuitAIBrutal32>
AI: Brutal (3) <DevCircuitAIBrutal32>
                
                 AI: Brutal (4) <DevCircuitAIBrutal32>
AI: Brutal (4) <DevCircuitAIBrutal32>
                
                
 
                 








