Dear ZK Developers,
I seek to draw your attention to a recent problem I have encountered when playing Zero-K, and I believe it a contributing factor to my being branded a 'lobster' by members of this community having an apparent interest in seafood.
General description of problem:
Recently the default key bindings would appear to have been changed such that now the 'F' key builds a particular unit in the factory. This conflicts with the use of the 'F' key for the fight from factory order command.
Effect of problem on gameplay:
When you select a factory and hit 'F' you expect fight command to be set but instead a certain unit is queued. Now the only way to get the fight command from factory through 'F' is to first select 'orders' to distinguish over 'units'. Such a tortuous route to selecting fight from factory is impractical when you need to speed up and have Firepluk or somebody else telling you that you are a lobster.
Suggested fix to the problem:
Please reassign the 'F' for build unit type on factories to something else to avoid this conflict.
Yours sincerely,
Lynx (a cat and not a lobster)